: After making these changes, it is standard practice to run FNIS or Nemesis Unlimited Behavior Engine to update your game's animation registry. Recommended Versions
Community discussions on Reddit suggest that is largely obsolete and prone to such bugs. Updating to ZaZ 8.0+ or higher (often available on LoversLab ) may resolve some legacy animation conflicts naturally. Rabbits stuck in running animation upon death - Skyrim SE ZaZ Rabbit and Chicken Death Fix for ZaZ Animat...
If you are unable to find a standalone "Death Fix" patch file, users in the Nexus Mods Forums have documented a manual fix using (or xEdit): Load the Mod : Open your load order in SSEEdit . : After making these changes, it is standard
: When killed, the animal continues to move or "t-pose" while dead, rather than collapsing. Manual Fix and Procedures Rabbits stuck in running animation upon death -