: Friendly or neutral NPCs you encounter will react to your current state with specialized dialogue.
If you need the snippets to implement the logic.
: Permanently increase your resistance to the type of trap that created the shard. Technical Implementation (Inform 7 / Glulx) TrapQuest230303W.gblorb
This feature introduces a dynamic reputation and environmental system that tracks how the dungeon "remembers" your previous transformations and failures.
: Shadowy figures may offer you "shortcuts" through the dungeon that are actually hidden traps meant to finalize your transformation. : Friendly or neutral NPCs you encounter will
: Use if ResonanceCounter > 10 to trigger environmental description changes and NPC greeting overrides.
Whether you want this feature to be (making the game harder) or rewarding (offering new powers). Technical Implementation (Inform 7 / Glulx) This feature
: Implement Echo Shards as a non-droppable currency with a custom Action to "Consume for Resistance." If you'd like to refine this further, let me know: