: A significant addition allowing military and science vessels to bypass closed borders and conduct secret surveys or surprise attacks.

: A paranoid-driven origin where an "incident" on a sister planet has divided your population between those eager to explore and isolationists who fear what lurks in the abyss. Key Gameplay Mechanics

: By observing pre-FTL species without interference, you can unlock 12 unique "Insights" that provide special economic or military bonuses.

: Added a new branch of research for studying minor artifacts to create unique ship components and buildings (specifically for those with the Ancient Relics DLC).

: Standardized technological progression for primitive worlds and added a "close call" mechanic to prevent atomic-age civilizations from frequently nuking themselves.

: New civics like Eager Explorers or Stargazers allow you to start with primitive jump drives instead of standard hyperdrives, emphasizing rapid but limited early exploration. 3.7.2 "Canis Minor" Update Highlights The 3.7.2 patch focused on refining these new features:

: A more traditional resistance story where your pre-FTL world successfully repelled an advanced invader. You enter space with limited tech but ruins of the invader's mothership to scavenge.

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