PINDYCK, ROBERT, RUBINFELD, DANIEL
MICROECONOMÍA (9ª EDICIÓN, 2018)
978-84-9035-574-9 / 9788490355749
978-84-9035-574-9 / 9788490355749
One of the game's most distinct features is the ability to use your "inventory sack" to smack enemies. The more loot you carry, the stronger the knockback, allowing you to shove foes into spikes, pits, or other deadly traps for instant kills.
While death resets much of your progress—costing you roughly 25% of your stats and gold—players can use "item chutes" on most floors to send gear back to the starting chest for their next run. Distinctive Visuals and Atmosphere Slasher's Keep on Steam
The core loop of Slasher's Keep centers on exploring dungeons, managing a grid-based inventory, and mastering timing-based combat.
Released in November 2020 by developer Damian Schloter, Slasher's Keep is a first-person roguelite that blends brutal melee combat with a quirky, hand-drawn art style. Players take on the role of a prisoner confined to a towering, perilous construct in the remote wilds of Ool, tasked with fighting their way up through procedurally generated floors to earn their freedom. Gameplay and Mechanics
One of the game's most distinct features is the ability to use your "inventory sack" to smack enemies. The more loot you carry, the stronger the knockback, allowing you to shove foes into spikes, pits, or other deadly traps for instant kills.
While death resets much of your progress—costing you roughly 25% of your stats and gold—players can use "item chutes" on most floors to send gear back to the starting chest for their next run. Distinctive Visuals and Atmosphere Slasher's Keep on Steam
The core loop of Slasher's Keep centers on exploring dungeons, managing a grid-based inventory, and mastering timing-based combat.
Released in November 2020 by developer Damian Schloter, Slasher's Keep is a first-person roguelite that blends brutal melee combat with a quirky, hand-drawn art style. Players take on the role of a prisoner confined to a towering, perilous construct in the remote wilds of Ool, tasked with fighting their way up through procedurally generated floors to earn their freedom. Gameplay and Mechanics