Suggested region and language based on your location

    Your current region and language

    : The full high-energy original score composed by Michał Cielecki.

    : Unlike its predecessor, this entry introduces a gem-based upgrade system. Enemies drop elemental gems (Fire, Ice, Toxic, Electricity) that can be slotted into weapons to alter stats, add status effects, or change fire modes.

    : Full access to the Bounty Hunt missions which add new challenges and powerful perks.

    : A procedural damage system that allows players to slice off specific limbs or bypass armor by targeting weak points.

    : To increase replayability, the game uses procedural landscapes and weather systems. While the story beats remain constant, the layout of side missions and enemy spawns shift with each playthrough. Deluxe Edition Contents