The game includes an extensive tutorial led by David Douillet himself to explain the technical nuances of the 52 moves. Game Features
Matches follow standard judo rules, including scoring like ippon and waza-ari , set across five different dojos ranging from local clubs to international arenas.
Watch these gameplay videos to see the unique sequence-based combat in action:
Reviewers note that the response time required is extremely tight, often leading to frustration where players "press anything in hope it pulls something off".
Some players appreciate its commitment to realism but admit the gameplay is "terrible" compared to modern combat sports titles. Community Perspectives
During matches, you are presented with three possible moves or defenses. You must select one and execute it with a specific button combination.
While praised as "technically impressive for its time" by some judo enthusiasts, many found it "didn't make for a great game" due to the difficulty of capturing grappling arts in a digital format.