: Enemies have a chance to drop health or ammo upon death; since death is permanent (permadeath), collecting these drops is essential for progression.
: Every zombie kill earns currency from The Company, which can be spent on better firearms, ammunition, and other "goodies" from the in-game shop. Park Rangers of The Undead
: A comprehensive training ground introduces players to ten different enemy types, including "dum-dums," "heavies," "gluttons," and "tanks". Setting & Atmosphere : Enemies have a chance to drop health
: Recent updates from the Steam Community have included weapon rebalancing, UI improvements like "Buy All" ammo buttons, and the expansion of the training level to roughly 2.5 times its original size. since death is permanent (permadeath)
The game focuses on wave-based combat where survival depends on resource management and firepower.