V1.0.5.3952 | Grounded
Kills made by player-summoned creatures (like the Mant) now correctly count toward your kill stats and mutation unlocks.
Sorting large inventories no longer causes the game to crash. Gameplay & Combat Adjustments ⚔️ Grounded v1.0.5.3952
Resolves frame rate drops caused by ants over-collecting food in their hills. Loading a save now clears these excessive stashes. Kills made by player-summoned creatures (like the Mant)
This mutation no longer deactivates when you attack non-hostile creatures like aphids or weevils. Loading a save now clears these excessive stashes
Ensures the client’s Brainpower score matches the host’s score on the final Game Report Card.
Fixes a bug where players would lose all equipment if they died while simultaneously reloading a bow and swapping weapons.
💡 If you are still experiencing performance issues on PC, ensure your system meets the Grounded system requirements on System Requirements Lab . To help you with your next steps in the backyard:








