File: | Farthest.frontier.v0.8.1a.zip ...

: Fixed a bug where user interface scaling caused the build menu to appear much smaller than intended. Context of the v0.8.1 Series

: The game was moved to a newer version of the Unity engine , which initially caused many player-made mods to stop working. File: Farthest.Frontier.v0.8.1a.zip ...

Since v0.8.1a was a hotfix, it inherited all the major improvements from version 0.8.1, which was one of the game's most significant optimization milestones. Major features included: : Fixed a bug where user interface scaling

: Added visual indicators for buildings where production was halted due to reaching user-set resource limits. Major features included: : Added visual indicators for

: To reduce urban sprawl, upgraded shelters had their occupancy increased: Tier 2 (5 villagers), Tier 3 (6 villagers), and Tier 4 (8 villagers).

: Wells were buffed with higher water capacity and faster refill rates. Additionally, the overlap penalty was reduced, allowing them to be placed closer together.

For detailed technical notes or community discussions, you can view the official announcement on the Crate Entertainment Forum or check the community recap on the Farthest Frontier Subreddit .