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: Often implemented via McFly's RTGI (Ray Traced Global Illumination) or similar shaders to create realistic light bounces and reflections.

: Some versions include ported missions (like "Cop Land") to make the map feel like a playable game rather than just a showcase. : Often implemented via McFly's RTGI (Ray Traced

: Since it runs on the GTA 5 engine, it inherits modern driving and combat mechanics. : Often implemented via McFly's RTGI (Ray Traced

: Optimized for high-resolution textures on powerful GPUs like the RTX 3090 or 4090. : Often implemented via McFly's RTGI (Ray Traced

This project represents a "what if" scenario—reimagining 1980s Vice City with the technical capabilities of a 2021-era PC.

: Real-time reflections on metallic surfaces and water.

See the visual transformation and installation process for these Vice City next-gen mods: